Mac had heaps of games in the 80s and 90s. Then from the 90s to the 2010s, it was WINDOWS TIME for games, with some being ported to OSX and Linux or run with compatibility software. Now it’s Windows/Linux hardcore and still only small or modest Mac support.
Mac did have a ton of fun games back then, though! I didn’t get a Mac of my own until Intel Core Macs came out, but I loved the Macs I used at my friends’ houses and school.
I went through an edgy “Apple is worst computers” phase in the 2000s, but I grew to like the hardware and OS after I picked one up to install Windows on to bring to LAN parties (all non-Mac laptops that could play games fuckin suuuuuucked back then and I was never at home.)
In the 90s, especially early 90s, the hardware was just plain faster and more capable. Coupled with a remarkably robust shareware community, gaming was great on them. The difference between Doom II (the PC-DOS game everyone remembers) and Marathon, which was its mac contemporary, was ridiculous. Textures, resolution, gameplay complexity, the ability to actually look up and down, etc.
Then Gil Amelio tried to turn them into a business-focused company for a few years, and mac gaming never fully bounced back from that. I mean, it almost did. Halo was going to be a Mac exclusive at launch, and then Microsoft bought out Bungie right before launch to sell their new X-Box.
I don’t know about better, but the Mac games I had in elementary school were awesome for kids that age. Oregon trail and number munchers. I don’t think pc gaming had really taken off much at all then. That was years before doom, even.
Huh? Mac had the better games! In fact I lived in the countryside and our school was mostly Macs until I got to high school.
That’s a wild claim.
Mac had heaps of games in the 80s and 90s. Then from the 90s to the 2010s, it was WINDOWS TIME for games, with some being ported to OSX and Linux or run with compatibility software. Now it’s Windows/Linux hardcore and still only small or modest Mac support.
Mac did have a ton of fun games back then, though! I didn’t get a Mac of my own until Intel Core Macs came out, but I loved the Macs I used at my friends’ houses and school.
I went through an edgy “Apple is worst computers” phase in the 2000s, but I grew to like the hardware and OS after I picked one up to install Windows on to bring to LAN parties (all non-Mac laptops that could play games fuckin suuuuuucked back then and I was never at home.)
They are talking about stuff from 30 years ago and having difficulty processing that they are old now.
In the 90s, especially early 90s, the hardware was just plain faster and more capable. Coupled with a remarkably robust shareware community, gaming was great on them. The difference between Doom II (the PC-DOS game everyone remembers) and Marathon, which was its mac contemporary, was ridiculous. Textures, resolution, gameplay complexity, the ability to actually look up and down, etc.
Then Gil Amelio tried to turn them into a business-focused company for a few years, and mac gaming never fully bounced back from that. I mean, it almost did. Halo was going to be a Mac exclusive at launch, and then Microsoft bought out Bungie right before launch to sell their new X-Box.
You’re either very young, or didn’t have access to Mac’s as a kid. The games were great. Number Munchers was sick.
I don’t think 40 (how long ago Number Munchers came out) can be considered “very young.”
Yes, that’s my point. He’d have to be in his 20’s to have missed all the early Mac games.
If he’s 40 he for sure would have either played them, or just never been around Mac’s as a kid.
More like 30s. If you were born 30 years ago in 1996, by the time you’re able to use a computer it’s already 2000 and Mac is left behind.
I don’t know about better, but the Mac games I had in elementary school were awesome for kids that age. Oregon trail and number munchers. I don’t think pc gaming had really taken off much at all then. That was years before doom, even.
Did it have Zoo Tycoon? No? I think we’re done here.