Just a little amusing and not that surprising.

    • thisIsaSuperPrivate@fedinsfw.app
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      1 day ago

      Look, I do hear you, but when there is a director involved and they want to shape the narrative in a particular direction, then that’s one of the tools they have available. It’s just what it is.

      • Zarobi@aussie.zone
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        13 hours ago

        > Player Character walks into a room
        > Control immediately taken away from player
        > Camera slowly pans and zooms to the next door in the room, completely covered in padlocks and chains
        > Pauses for an annoyingly long duration
        > Camera slowly pans left to a climbable wall marked with yellow paint
        > Pause again
        > Camera pans back to POV
        > Character says to sidekick “Hmmmm, that’ll be tough to get through. We should look for another way around”

        Modern gaming narrative direction 👌