

Anti-cheat that isn’t kernel-level has been around for ages - and even with the kernel level anti-cheat people still manage to cheat. I don’t think a special OS with it’s own kernel, just for gaming, would be practical. Most people aren’t going to install something like that, hell, most people that use a PC have no idea how installing an OS functions. Just have anti-cheat that isn’t kernel level, and have a robust report/banning system. Team Fortress 2 was practically unplayable for a long time due to it’s botting problems, but they managed to resolve it without kernel level anti-cheat.
https://abacstallion.com/2024/07/03/valve-finally-fixes-team-fortress-2/ That really is an exaggeration. I play FPS games on PC, mostly older ones from before kernel level anti cheat, and cheating is rare. Quake Live is one of my more commonly played ones and I may have run Into a single cheater there. I remember MW2 having an aimbot problem… But it also lacked any anti cheat or report/banning system.