• Swedneck@discuss.tchncs.de
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    1 day ago

    Despite not actually playing it myself, i’d say Unciv just because it actually straight up reimplements civlization and is super moddable, it’s really well done (aside from the acceptable graphics, but hey that’s “”“easily”“” fixable by some future helpful artist)

  • Mikina@programming.dev
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    14 hours ago

    I highly recommend Space Station 14.

    It’s an amazing roleplaying disaster simulator, where around 100 players are trying to keep a Space Station afloat. From doctors, through police, scientist, engineers, to cargo and barmans. Every role has a way how to blow up the station - Engineers generate energy through a contained singularity or a Tesla ball. If that escapes because you forgot to repair the cage, the station is fucked.

    Scientists experiment with artifacts that give you research for doing stuff with it, and it’s generate what does doing stuff with it do, i.e if you wrench it, it does something. Something can be “spawn a monkey”, “print money” to “thermonuclear explosion”.

    And add to that tower of cards some people getting the roles of antagonists, which can be anything between “Syndycate agent that has to kill the captaion”, “a blood cult needing to steahltily sacrifice people to ascend”, “pantient zero that turns into a zombie”, or a “syndicate deathsquad that has to fight to the station nuke and trigger selfdestruction”.

    It’s massive fun, and I highly recommend it.

    Oh, and that’s basic SS14. There’s also a very popular mod - Roundy Marine Crops, which si basically ~ 100vs100 Alien vs Predator, where you play every role imaginable from Marines that are deploying planetside to fight Aliens who are digging in.

    If you need convincing, this is the best short story video that absolutly sold me the game. It’s aboslute cinema, the way it’s told. https://www.youtube.com/watch?v=jfjz1MnlxzE

    Then there’s also the almost legendary video about Space Station 13 from Sseth (SS14 is basically a reimplementation/modernization of SS13 into C#) that can also give you the vibe of the game. But I’d recommend the previous video more.

    Note: There’s currently some drama with main maintainer, who had control of the launcher and server hub, starting to act extremely egoistically and hostile, holding the whole game and it’s auth database hostage, hacking discord servers, banning random people, and in general being a dick. That is why I have linked the playss14 launcher, which is a fork from the rest of the community to sidestep the demands and general dickery the maintainer is doing. It’s pretty ugly. The game is on Steam, just like it has other web pages, but that would lead you to the launcher that’s currently being ransomed. You’re better off just getting the alt launcher from playss14.com linked above.

      • OwOarchist@pawb.social
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        4 days ago

        Also, I’m not sure you can count OpenRCT2 as fully open source, as it still requires the closed-source game files to run – they haven’t replaced all the game assets yet.

        (That said, it’s still fantastic and by far the best way to play RollerCoaster Tycoon.)

        • piccolo@sh.itjust.works
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          2 days ago

          they haven’t replaced all the game assets yet.

          Its open source. You’re just too lazy to finish the job.

          • OwOarchist@pawb.social
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            2 days ago

            Technically, it’s still an open source mod of a closed source game.

            And am I too lazy to finish the job? … Yeah, I guess I am. I am too lazy to go out there and re-do all of the thousands of graphics sprites and all the sound effects and music all on my own. Feel free to do it yourself if you’re not that lazy. I’m sure the devs would appreciate your effort.

  • shrek_is_love@lemmy.ml
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    4 days ago

    Mineclonia has like 95% of the features of Minecraft but is way better because you don’t need a Microsoft account, plus modding is easier.

    Also awesome:

    • maxy@piefed.social
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      4 days ago

      From the Luanti/Minetest games, I also like Exile very much.

      It is a bit hard and nerdy (you’ll have to read the PDF guide/tutorial as you progress), but I found it oddly calming. I recommend single-player only.

      In contrast to other Luanti/Minecraft-Like games, in Exile it feels very rewarding just to have found shelter from a storm and a cozy fire going, after you were on the edge of collapsing from exhaustion. Though you’re almost certainly out of food and it would be dangerous to go out looking before the storm passes, you’re not quite dying yet and you have time to make your mud hole a bit more cozy. (It’s not a good game if you want to build huge creative castles, but you’ll need to build and improve your home a bit.)

      • shrek_is_love@lemmy.ml
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        4 days ago

        Mineclonia is a fork of VoxeLibre (formerly MineClone2) that adds various improvements:

        Differences from MineClone 2

        • Overworld depth increased from 64 to 128 nodes
        • Improved nether portals
        • Improved leaf decay
        • Improved villages
        • Wandering traders and trader llamas
        • Suspicious nodes, pottery sherds and decorated pots
        • Conduits
        • Deep dark biome and ancient hermitage (structure corresponding to ancient city)
        • Functional loom to apply banner patterns
        • Lush caves biome
        • Cherry grove biome
        • No in-game music, twice as small compared to VoxeLibre (formerly MineClone2)
        • No hamburgers (but villagers follow dropped food as in Minecraft)
        • No renamed mobs (e.g. Creepers remain Creepers, not Stalkers)
        • Overhauled mob pathfinding, physics, and AI
        • Custom Lua map generator featuring terrain and biomes that closely comport to Minecraft and which is compatible with Minecraft seeds
      • chicken@lemmy.dbzer0.com
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        4 days ago

        An unofficial Minecraft-like game for luanti

        Luanti is what Minetest was renamed to so it basically is Minetest

      • grue@lemmy.world
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        4 days ago

        Luanti (formerly Minetest) is a little weird, in that it’s really just meant to be the game engine, not the full game. Mineclonia is basically a mod that adds back in all the extra mobs and whatnot Minecraft has.

    • AceFuzzLord@lemmy.zip
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      4 days ago

      It’s such a fun game, especially after you beat a campaign level. I love that part purely for the freedom it provides after a hard fought battle.

  • maxy@piefed.social
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    4 days ago

    Battle for Wesnoth. It’s a fantasy-themed turn-based strategy.

    Though I haven’t played it recently, I have some very good memories. It teaches you gambling and probability (especially on small multiplayer maps), and you develop feeling for the difference between 40% chance to hit and 30%.

    The single-player campaigns are nice too. The one that I have in especially good memory is “Under The Burning Suns”, which made a few creative and artistic changes to the game. It shouldn’t be the first campaign you play, but it can be the second.

    • vestigeofgreen@lemmy.dbzer0.com
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      3 days ago

      I still think about garak and under the burning suns from time to time. The plot is decent and while there’s not much writing, what’s there is generally good. I’d rate it better than the vast majority of games, but general consensus would probably place it below planescape torment and disco elysium. I really liked it.

      Recently, battle for wesnoth has remade the delfador campaign and heir to the throne and tried to unify a bunch of the mainline campaigns together. Deceiver’s gambit and the new httt are imo respectively second and third best wesnoth campaigns now.

    • monomon@programming.dev
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      3 days ago

      Oh man, this brings back memories. Used to play it in multiplayer with a couple of friends a lot at some point. Very well crafted, balanced game. The graphics are beautiful.

    • vestigeofgreen@lemmy.dbzer0.com
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      3 days ago

      I still think about garak and under the burning suns from time to time. The plot is decent and while there’s not much writing, what’s there is generally good. I’d rate it better than the vast majority of games, but general consensus would probably place it below planescape torment and disco elysium. I really liked it.

      Recently, battle for wesnoth has remade the delfador campaign and heir to the throne and tried to unify a bunch of the mainline campaigns together. Deceiver’s gambit and the new httt are imo respectively second and third best wesnoth campaigns now.

      • maxy@piefed.social
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        3 days ago

        Oh now you make me want to play planescape torment again. Really good writing. It always felt like the dialogs were about you and the questions you have, and immediately relevant to what happens next in the game.

        I’m maybe a third through disco elysium, but I found the writing went off-rails too often for my taste, sometimes disconnected with your quest or what happens next. It’s still very well written, maybe just not my “book”. But now I have just derailed this thread from the original topic completely, so who am I to judge.

    • Lumisal@lemmy.world
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      3 days ago

      Thank you for this! I played it long ago when I used Ubuntu but couldn’t remember the name when I wanted to play it again!

  • Luke@lemmy.ml
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    4 days ago

    I don’t see this one mentioned often, but Frogatto & Friends is a lot of fun if you like platformers with an old-school aesthetic. I keep it on my Steamdeck to play a few levels every now and then, it’s a smooth game with a nice feeling to the controls.

    screenshot

    The source is here.

    • cybervegan@lemmy.world
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      3 days ago

      Came here to say exactly this. Played it for years and it keeps getting better and better. It’s based on a game called Pixel Dungeon, which the original developer open sourced when they got bored with it. There are several other forks of PD, and I’ve also played most of them too, and SPD is definitely the best, and possibly the only one still in development.

  • 667@lemmy.radio
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    4 days ago

    Endless Sky if you’re down for a top-down space shooter mining grind.

    • RecursiveParadox@piefed.social
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      2 days ago

      Came here to say this, although I would not categorize it as a “shooter mining grind” (FWIF I never mine grind).

      There are tons of things to do and stories to play. The community is quite active especially on the Git and Discord. Lot’s do to but you really need to explore to get the full experience.

      Also

      spoiler

      Republic and Syndicate story lines when? Can we stop making a zillion different alien factions already?

    • grue@lemmy.world
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      4 days ago

      Or a trading grind, depending on your playstyle. I’ve barely ever mined in it.

      How are they doing on the campaign/storyline, BTW? Last time I played it (a year or so ago) I managed to capture a jump drive and explored a bunch of really interesting areas outside human space, but it really felt like I wasn’t intended to be there yet and the story wasn’t really ready for it.

      • sus@programming.dev
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        3 days ago

        Endless sky follows the old and storied tradition where 90% of the game’s content is locked behind speaking to a specific random NPC near the starting town, and not giving any hints at all that you’re going the wrong way. You probably fell victim to that.

        • RecursiveParadox@piefed.social
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          2 days ago

          They have specifically gotten better about adding in other opportunities especially for starting the

          spoiler

          Free Worlds

          story line.

        • grue@lemmy.world
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          3 days ago

          No, I was following the human space campaign just fine (although maybe I didn’t go far enough along it for it to take me to alien space “naturally”).

          I’ve also picked up at least one non-randomly-generated quest from the

          spoiler

          Hai, namely, the one where you get the Anomalocaris.

          I’ve also made it

          spoiler

          through the Tangled Shroud to Avgi space, and maybe I’m legitimately on their main questline there (as I currently have a job marker for “Meet up with the Avgi Strike force at Navigeo Yards in the Symphony system” on my map)

          It’s just that those last two things I mentioned, especially the latter one, don’t feel all that fleshed out compared to the human campaign.

          I’ve wandered through the territories of a couple of other species, but they’re either hostile or I haven’t figured out how to talk to them yet.

          • sus@programming.dev
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            3 days ago

            Oh you did! Indeed, you have to complete the human campaign all the way through (to the point that you get an epilogue) to even be able to start the 2nd largest storyline after the human things.