
Update 1
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
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my reporting process generates about 170’000 csv files, totalling 4.5GB. it takes about 10min to write them; which 9min 58 secondes longer than I need to compute them. Any suggestions ?
Don’t hit the filesystem at all if possible?
Use a more efficient format?
RAM disk?P.S end up using CompletionPort & OVERLAPPED file io
much better



